r/CitiesSkylinesModding is a subreddit with 40k members. The community frequently discusses mod, made, help, asset, and budget, and the most common flair used is release :cs2:, help & support :cs1:, help & support :cs2:, unpaid request :cs2:, and looking for asset mods :cs1:.
A subreddit dedicated to the development of mods and custom content for Cities: Skylines and Cities: Skylines II, the city-builder games published by Paradox Interactive
Popular Topics in r/CitiesSkylinesModding
#1
Mod
49 posts
#2
Made
29 posts
#3
Help
24 posts
#4
Asset
17 posts
#5
Budget
16 posts
#6
Building
14 posts
#7
City
13 posts
#8
Game
11 posts
#9
Issue
11 posts
#10
Annoying
8 posts
Flair Used in r/CitiesSkylinesModding
#1
Release :CS2:
: "Released: Historic College Football Stadium"
39 posts
#2
Help & Support :CS1:
: "I think I made a great mistake (custom vehicle problem)"
19 posts
#3
Help & Support :CS2:
: "Help needed, first import in CS2"
19 posts
#4
Unpaid Request :CS2:
: "Asset request: Melbourne Cricket Ground"
15 posts
#5
Looking for Asset Mods :CS1:
: "Is there a way to make roads in CS1 that arent horrible"
15 posts
#6
WIP :CS2:
: "DK's USA Northeast Residential - B2 Set (Ranch Family) - Preview"
13 posts
#7
Release :CS1:
: "RELEASED: Gable Roof house"
12 posts
#8
Discussion :CS2:
: "I'm building a Digital Twin of Bossier City / Shreveport in Northwest Louisiana. I think I've reached the limits of the vanilla options and will need to start using mods to finish this project. Anyone else in this space?"
12 posts
#9
WIP :CS1:
: "WIP: U.S. Custom House (NYC)"
8 posts
#10
Paid Commission :CS2:
: "Would anyone be interested in making this an asset on CS2 as a commission?"
7 posts
Member Growth in r/CitiesSkylinesModding
Yearly
+3k members(8.7%)
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Last updated: September 14, 2026