r/RPGdesign is a subreddit with 105k members. The community frequently discusses rpg, ttrpg, system, design, and mechanics, and they frequently recommend/review ttrpg, rpg system, and ttrpg system, and the most common flair used is mechanics, feedback request, promotion, setting, and theory.
A gathering place for anyone, either casually or professionally, designing, hacking, or otherwise working with the mechanics of pen-and-paper tabletop role-playing games.
Popular Topics in r/RPGdesign
#1
Rpg
58 posts
#2
Ttrpg
45 posts
#3
System
40 posts
#4
Design
38 posts
#5
Mechanics
31 posts
#6
Combat
25 posts
#7
Feedback
18 posts
#8
Dice
11 posts
#9
Mechanic
11 posts
#10
Rule
8 posts
Products Discussed in r/RPGdesign
Ttrpg
61 reviews
#1
Blades in the Dark
5.0★ from 5 reviews
#2
Fate
4.0★ from 3 reviews
#3
Paranoia
4.0★ from 2 reviews
Rpg System
10 reviews
#1
Stars Without Number
4.5★ from 2 reviews
#2
Ars Magica
4.0★ from 1 review
#3
Mages of Mystralia
4.0★ from 1 review
Ttrpg System
8 reviews
#1
NewEdo
4.0★ from 1 review
#2
Tenra Bansho Zero
4.0★ from 1 review
#3
Spirit of the Century
4.0★ from 1 review
Flair Used in r/RPGdesign
#1
Mechanics
: "What is in your opinion the best damage mechanic?"
25 posts
#2
Feedback Request
: "Would this situation feel like a meaningful choice in a survival TTRPG, or would one option feel forced?"
19 posts
#3
Promotion
: "Finished My TTRPG!"
5 posts
#4
Setting
: "Stupidly overcomplex game"
4 posts
#5
Theory
: "The Werewolf Slayer Problem"
3 posts
#6
Product Design
: "After a year of thinking about it, we've actually started making the game we wanted - sharing the process as we go!"
2 posts
#7
Workflow
: "Playtesting: the Tissue Test"
1 post
Member Growth in r/RPGdesign
Yearly
+18k members(20.8%)
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About
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This page gives a focused view of r/RPGdesign, including current member size, discussion patterns, product reviews, and related communities to explore.
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Last updated: September 17, 2026