r/WebVR is a subreddit with 20k members. The most common kinds of discussions are solution requests and self-promotion, and the community frequently discusses vr, webxr, 360, video, and game.
WebVR brings virtual reality to web browsers using WebGL and new VR APIs.
Popular Themes in r/WebVR
#1
Solution Requests
: "Three.js vs a-frame what is a better framework for building AR stuff ?"
12 posts
#2
Self-Promotion
: "I made a webxr music visualizer!"
10 posts
#3
Pain & Anger
: "Anyone else have a lot of trouble debugging on quest/quest pro?"
7 posts
#4
Advice Requests
: "How to Design and Prototype for XR - Best Practices and Examples Hosted by XR Bootcamp"
7 posts
#5
News
: "AFrame now supports WebXR Anchors"
2 posts
#6
Opportunities
: "Looking for participants for an academic study on accessibility and VR"
1 post
Popular Topics in r/WebVR
#1
Vr
: "Academic researchers looking for people with disabilities who use Vr"
43 posts
#2
Webxr
: "Code With Webxr - Learn to create a Mixed Reality (MR) game from the ground up using Webxr in Mattercraft. This allows us to maintain a single codebase and run the same MR experience on πΌπ₯π₯π‘π πππ¨ππ€π£ ππ§π€, πππ©π ππͺππ¨π© 3, πππ₯ππ€π + ππππ€π£π 5 ππ§π€, πππ
ππππ ππππ."
35 posts
#3
360
20 posts
#4
Video
: "Lava Tube Dive in Hawaii - Volumetric WebXR Video"
19 posts
#5
Game
: "Need help find a Game"
14 posts
#6
A Frame
: "A-frame grass generator component. I'm at the limit of my productivity :D"
14 posts
#7
Paris
9 posts
#8
Development
8 posts
#9
Unity
: "Unity 6 or React?"
6 posts
#10
London
5 posts
Flair Used in r/WebVR
#1
Self Promotion
: "I made a webxr music visualizer!"
43 posts
#2
VR
: "Imagine a world with no physical screens! We're almost at that point! ARO.work built entirely on the web"
33 posts
#3
Help
: "Federated Metaverse "
27 posts
#4
Research
: "Will WebXR win after all?"
11 posts
#5
Blog post
: "A-frame grass generator component. I'm at the limit of my productivity :D"
8 posts
#6
Tutorial
: "Code With WebXR - Learn to create a Mixed Reality (MR) game from the ground up using WebXR in Mattercraft. This allows us to maintain a single codebase and run the same MR experience on πΌπ₯π₯π‘π πππ¨ππ€π£ ππ§π€, πππ©π ππͺππ¨π© 3, πππ₯ππ€π + ππππ€π£π 5 ππ§π€, πππ
ππππ ππππ."
7 posts
#7
Company promotion
: "Wonderland Engine 1.1.0 is out now!"
6 posts
#8
Loud
: "Desktop space CPU to InternetPort Public Rooms Visualed Explanation part 2"
6 posts
#9
AR
: "Why is Apple blocking WebXR on iOS?"
5 posts
#10
Article
: "Vr headsets to choose from"
4 posts
Member Growth in r/WebVR
Yearly
+207 members(1.0%)
About
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Last updated: August 2, 2026