/r/WebXR/

r/WebXR

3k members
r/WebXR is a subreddit with 3k members. The most common kinds of discussions are solution requests and self-promotion, and the community frequently discusses webxr, vr, ar, development, and unity.
All about the convergence of VR and AR on the Web

Popular Themes in r/WebXR

#1
Solution Requests
: "Open-source WebXR Library - Natuerlich"
15 posts
#2
Self-Promotion
: "Introducing a new type of Cloud tracking in MyWebAR that allows you to easily and quickly turn any surface into a communication space. Thoughts? "
9 posts
#3
Pain & Anger
: "WebXR virtual reality works on Apple Vision Pro, but augmented reality does not. Why is this?"
4 posts
#4
Advice Requests
: "How to pair your headset with the volu.dev extension, on the Vision Pro"
3 posts
#5
News
: "Boundless immersive AR is now available on Quest"
3 posts
#6
Ideas
: "We are working on a WebXR game where users can create worlds and sell as puzzle sets. (Plan to go Multiplayer) Since this is WebXR, players from Meta Quest, Desktop, Mobile, or Vision Pro all can play together. Any thoughts?"
1 post

Popular Topics in r/WebXR

#1

Webxr

: "Webxr Wall Finger Paintings - Kritzeln"
84 posts
#2

Vr

: "Hey guys, NeoFables is a little bit different Vr (WebXR on A-Frame) project, so I recorded a gameplay overview to give you a better idea 🙏"
49 posts
#3

Ar

: "Ar Zine running on 8th Wall"
35 posts
#4

Development

: "We Open Sourced Our No-Code WebXR Editor After 5 Years of Development!"
13 posts
#5

Unity

: "Making progress on an open-source library for WebXR/Unity cross-platform multiplayer"
10 posts
#6

Experience

: "WebXR Experience - Coconut XR Homepage"
7 posts
#7

Library

: "Making progress on an open-source Library for WebXR/Unity cross-platform multiplayer"
6 posts
#8

3d

: "Mattercraft - A brand new visual development tool for creating WebXR (includes support for Meta Quests, Apple Vision Pro + Magic Leap)"
6 posts
#9

Apple

: "Today, we're going to create a Mixed Reality (MR) game from the ground up using WebXR in Mattercraft. This allows us to maintain a single codebase and run the same MR experience on Apple Vision Pro, Meta Quest 3, Zapbox + iPhone, Magic Leap 2, and many more."
4 posts
#10

Video

4 posts

Flair Used in r/WebXR

#1
Demo
: "A fun prototype to visualize all rhodonea curve combinations"
24 posts
#2
VR
: "XR Boxer - Free VR Fitness game"
9 posts
#3
Question
: "How are you handling multiplayer session state + telemetry in your VR projects?"
5 posts
#4
Tutorial
: "Build your first Virtual Reality game using React Three Fiber and WebXR API"
4 posts
#5
Company Promotion
: "We just launched Volu.dev, an in-headset debugging tool for webXR"
4 posts
#6
Help
: "WebXR vs. Unity for a live-updating, data-driven AR experience?"
3 posts
#7
AR
: "Microgestures: Hand-tracking for WebXR with tap and swipe gestures"
2 posts
#8
Article
: "Open Metaverse Browser Initiative just launched: Open-source native metaverse browser built on OpenXR, glTF, and new NSO protocols"
2 posts
#9
Research
: "Invitation to XR Developer Study Interview"
2 posts

Member Growth in r/WebXR

Yearly
+406 members(15.6%)

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Last updated: August 21, 2026