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r/GameAudio

34k members
r/GameAudio is a subreddit with 34k members. Its distinguishing qualities are that the community is large in size.
***Game Audio*** For those interested in the craft of making sound / audio for games. This could encompass music, sound design, voice and just plain ol' middleware! Ask about about Unity and Unreal game engines, FMOD, WWISE, Max and more.

Popular Themes in r/GameAudio

#1
Advice Requests
: "Laid Off After Seven Years- Advice?"
46 posts
#2
Solution Requests
: "Most Dopamine-y Sounds?"
25 posts
#3
Pain & Anger
: "I feel like quitting game audio entirely"
5 posts
#4
Money Talk
: "I got my first music gig for videogame OST! Is it best to get paid on a buyout model or on a revenue share model?"
4 posts
#5
Ideas
: "Audio Games"
2 posts
#6
Opportunities
: "Any entry-level related jobs?"
2 posts

Popular Topics in r/GameAudio

#1

Wwise

: "Just finished Wwise 101, now what?"
38 posts
#2

Sound Design

: "Games with good Sound Design. "
34 posts
#3

Game Audio

: "Why are there no job openings in film post-production sound, unlike in Game Audio?"
28 posts
#4

Audio

: "Is videogame Audio mixed from the developer when I start the game?"
25 posts
#5

Gameaudio

: "Gameaudio May, 2025 - Help Wanted"
21 posts
#6

Unity

: "Latest Opinion on UE5 & WWISE versus Unity & FMOD"
14 posts
#7

Sound

: "Why are there no job openings in film post-production Sound, unlike in game audio?"
14 posts
#8

Music

: "Anyone here transition from Music engineering to game audio?"
13 posts
#9

Career

: "Planning to start a Career in Game Audio in 2024. Should o do it? "
10 posts
#10

Design

: "What are your "black box" plugins for sound Design?"
10 posts

Member Growth in r/GameAudio

Yearly
+2k members(5.4%)

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