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r/gameDevMarketing is a subreddit with 976 members. Its distinguishing qualities are that the community is is new, and small in size.
This subreddit encompasses all aspects of game development marketing and serves as a sister community to r/gameDev. Its primary purpose is to provide a more focused discussion on one of the most prevalent topics within the game development community.
Popular Themes in r/gameDevMarketing
#1
Advice Requests
: "How to Plan a Last-Minute Marketing Campaign for Your Game"
3 posts
#2
Solution Requests
: "What are you go to tools for every day indie game marketing?"
1 post
#3
Ideas
: "What Makes a Game Marketable and Compelling, And Likely To Succeed"
1 post
#4
Money Talk
: "The Cost of Marketing a Game: How Much Should You Spend for Success?"
1 post
#5
Opportunities
: "Reach an audience of 70k hypercasual gamers"
1 post
Popular Topics in r/gameDevMarketing
#1
Game Marketing
: "What are you go to tools for every day indie Game Marketing?"
12 posts
#2
Social Media
: "How to Avoid Wishlist Flatlines With Organic Social Media"
6 posts
#3
Indie Game
: "What are you go to tools for every day Indie Game marketing?"
4 posts
#4
Devlog
: "How To Use Short-Form Devlogs In Game Marketing To Attract Players"
2 posts
#5
Metrics
: "Game Marketing Debugging: Why Awareness Is the First Metric to Fix"
2 posts
#6
Game
: "What Makes a Game Marketable and Compelling, And Likely To Succeed"
2 posts
#7
Streamers
: "Handling Streamers/youtubers for PvP game"
1 post
#8
Last Minute Campaign
: "How to Plan a Last-Minute Marketing Campaign for Your Game"
1 post
#9
Devlogs
: "How To Use Short-Form Devlogs In Game Marketing To Attract Players"
1 post
#10
Mistakes
: "13 Common Game Marketing Mistakes Indie Developers Must Avoid"
1 post
Member Growth in r/gameDevMarketing
Yearly
+618 members(172.6%)