Best mechs on Reddit

318 reviews from r/Mechwarrior5, r/battletech, r/LancerRPG and 3 more subreddits

318 reviews from
and
By Brand
/
By Product
#1

Mech

4.5
(57)
"I dont use lights hunchback with the 8 lasers was my main for a while."
·
"And the king crab car as my proper main."
·
"I use the agc archer as an srm boat (I LOVE IT)."
·
"Corsair from DLC 1, the privateer, the one that can support duel Gauss duel ERPPC is my choice for objectively best mech in the game."
·
"My favorite build I’ve ever done is in my friends multiplayer game."
·
"Assault: Hero Victor with 2 LBX-10 clusters."
·
"For assault, battle master, awesome, and atlas."
·
"Ive been running lances of Blk kights and theyve been doing great."
·
"For me Medium: Hero Trebuchet."
·
"King Crab Carapace with 4 UAC5s is IMO the most squarely S-tier build in the game."
·
#2

BattleTech

4.2
(19)
"The classics are Jenner, Panther, and Dragon."
·
"Off the top of my head **Light:** Jenner, Panther, Owens, Venom **Medium**: Wolf Trap, Gladiator, Sentinel **Heavy:** Dragon, Lancelot, Avatar, No Dachi **Assault**: Hatamoto Chi, Katana/Crockett, Mauler, Charger"
·
"Go for the Thunderbolt TDR-9W, trust me, it's a beast."
·
"Awesome 8Q is still a massively strong choice. Banshee S (any of them) is a monster for the 4th Succession War period."
·
"I would say look at the 5/8/5 50-60 ton mechs; Wolverine, Griffin, Gladiator, Cronus, Ostroc, Trebuchet."
·
"So in no real order, Thunderbolt, Locust, Stinger, Wasp, Crusader, Griffin, Shadow Hawk, Longbow, Phoenix Hawk, Rifleman, Wolverine, Archer."
·
"I’m surprised the Locust has neither quirk, despite being described as one of the most common 'Mechs in the galaxy, but I’m taking one anyway."
·
"An urban defence lance? Panther, Phoenix Hawk, Javelin and a Firestarter."
·
"Commando, small and nimble to fit through tight alleys while being cheap and adaptable."
·
"The Comstar battle level II, inner sphere support lance, and inner sphere striker lance all have mech options for the Kuritans."
·
#3

Hunchback

4.5
(15)
"For 50 ton mechs, the Hunchback is basically king imo."
·
"Hunchback 8 medium lasers."
·
"Hands down."
·
"Just depends on which variant you choose."
·
"The good old 4G is an urban fighter."
·
"The one I recommend to all new players."
·
"Accept no substitutes."
·
"Med - hunchback hero with the gauss."
·
"Hunchbacks for when you need a lighter lance."
·
"A Lance of tricked out Hunchbacks can clear every single mission with ease."
·
#4

Firestarter

4.2
(13)
"Firestarter."
·
"For the player: Light: Firestarter and Hero Raven."
·
"Light: Firestarter."
·
"I'd go for a Firestarter if I needed a light or a Wolverine for a medium."
·
"Firestarter..."
·
"The flamers are great for going after infantry using buildings as cover."
·
"The Javelin, Firestarter, and Valkyrie are decent lights with good speed and weapons"
·
"Light firestarter dump the jump jets add lil armor and decimate about anything you come across."
·
"Light- Firestarter S1"
·
"Light- Fire Starter"
·
#5

Thunderbolt

4.2
(10)
"Thunderbolt Top Dog - See above."
·
"Just give me my freaking Thunderbolt"
·
"I like a TDR-5S and LCT-1E up against a CPLT-C1."
·
"Thunderbolt and Phoenix Hawk vs Hunchback and Catapult."
·
"Thunderbolt, Griffin, Shadow Hawk, and Firestarter are a very likely set of mechs."
·
"A Thunderbolt (jumpy if possible) or Grasshopper N for your lance leader."
·
"The biggest and meanest 'Mech I can reliably get my hands on."
·
"T-bolt is a solid AI mech as well."
·
"I'd rather pilot a Thunderbolt or Battlemaster if I have the option."
·
"Vanilla - Thunderbolt TDR-5S + Raven RVN-1X."
#6

Black Knight

4.4
(9)
"The Black Knight with the +80% small laser range is amazing."
·
"Heavy: Black Knight."
·
"Black knight 6b with BAP, 2 large pulse, 1 er sb large laser."
·
"Black Knight -6b - I love me a laser boat."
·
"There are a few mechs that i like: black knight, battlemaster to name 2."
·
"Black Knight"
·
"Heavy - black knight, just looks great and so many options."
·
"Heavy- Black Knight"
·
"Heavy: black knight 6/6b with a mix of pulse and regular/sb lasers."
#7

Javelin

4.1
(8)
"The hero Javelin is actually incredible."
·
"Fairly cheap. Jumps to maneuver over buildings."
·
"Javelin for a close range shotgun."
·
"Javelin, wasp, Stinger, and locust."
·
"Javelin for firesupport."
·
"My faves from that era."
·
"The Javelin, Firestarter, and Valkyrie are decent lights with good speed and weapons"
·
"My favorite heroes are probably: Javelin hi there."
#8

Jenner

4.4
(7)
"Jenner makes a great backstabber."
·
"Jenner if you want to be able to rush an enemy with a face melting back shot."
·
"Light - Jenner, just live the speed and straightforwardness."
·
"My most reliable light 'mech is the Jenner."
·
"Though the good Jenner is quite rare, but it is a very easy refit."
·
"Jenner"
·
"Jenner, Hunchback, Warhammer, marauder 2."
#9

GMS

5.0
(6)
"GMS Everest is an amazing Striker/Artillery."
·
"GMS Chomolungma is an amazing Hacker/Support."
·
"Everest best striker."
·
"Chomolungma is best hacker."
·
"Atlas is best Anime mech."
·
"Them traits man. Initiative is soo jucy and the hyperfuel is just icing on top"
#10

Centurion

4.0
(7)
"Give each side a Centurion-9A and a Hunchback 4G."
·
"I always find myself sticking with that starting centurion for a long time."
·
"Centurions are my go-to mediums."
·
"With Srm 6."
·
"My 4 picks."
·
"A really good brawler."
·
"Medium: I’m also an avid fan of the Centurion."
#11

Atlas

4.7
(6)
"ATLAS - BH."
·
"The assault 'mech I trust the most is the Atlas."
·
"Atlas."
·
"As a lyran.. Atlas."
·
"Assault: Certain variants of Atlas or King Crab"
·
"Assault: Atlas, Nightstar, King Crab, Highlander, Banshee (melee), Stalker, Awesome, Battlemaster."
#12

Warhammer

4.3
(6)
"Warhammer always."
·
"Warhammer (Tomahawk Destroid)."
·
"Warhammer and rifleman v. marauder and locust."
·
"Something like a Warhammer or Thunderbolt would be good."
·
"Warhammer is my go to 'upgrade' from the centurion."
·
"Heavy: Warhammer"
#13

Panther

4.2
(6)
"Panther because in this period it is the light equivalent to an Awesome."
·
"Panther. A simple to use trooper with a big gun."
·
"Jumpy PPC sniper with an SRM for close range work."
·
"Panther, Commando, Jenner, Firestarter, Hermes."
·
"Light- Panther"
·
"Light: Panther"
#14

Archer

4.2
(6)
"Archer (Spartin Destroid)."
·
"Apart from the hero variants the Archer is pretty good as a stock mech."
·
"Archers are very solid for their weight as well."
·
"Archer."
·
"My Archer variant, the Porcupine is nasty in urban warfare."
·
"Archers and Longbows."
#15

Victor

5.0
(5)
"Other hero I beeline for is the Victor basilisk - so much fun."
·
"Preferably jumping ones."
·
"Pretty good for urban combat where they can close with their weapons."
·
"Can be absolutely brutal in close-in knife fighting."
·
"Victor really shines on urban environments."
#16

King Crab

4.4
(5)
"My king crab duo, Ctrl-0000 and Alt-0001."
·
"For assault, probably king crab."
·
"Defends town square or park & is a hilariously out of place target."
·
"King Crab Carapace."
·
"May not be the best, but a King Crab will always be my personal mech"
#17

Battletech

4.0
(5)
"Caliban because you are huge, that means you have huge guts RIP AND TEAR."
·
"Centurion would be ok, whitworth as well."
·
"My first three choices are: Piranha 2, Piranha 3, JR7-IIC."
·
"Not inner sphere but a piranha-2 with as many small lasers as you can fit on it is pretty fun."
·
"Have you tried the classic spooky Atlas?"
#18

Banshee

4.5
(4)
"Banshee 3S, objectively the best, most versatile and most well rounded mech of the 3025-era."
·
"Assault: Banshee."
·
"The stock BNC-3E Banshee are both good options."
·
"Assault: banshee 3s with some good lasers and a good autocannon"
#19

Crusader

4.3
(4)
"Crusader. Just look at its quirks!"
·
"Crusader-6T with 14 small pulse lasers."
·
"Heavy: Crusader."
·
"Heavy- Crusader"
#20

Wolverine

4.0
(4)
"I would pick a 5/8/5 movement medium mech."
·
"Wolverine/Griffin combo is a classic."
·
"Medium: Wolverine."
·
"Medium: Wolverine."
#21

Kintaro

4.0
(4)
"Medium Kintaro or Hunchback."
·
"Kintaro"
·
"Medium- Kintaro"
·
"Assuming vanilla generic, I like: Kintaro."
#22

Valkyrie

4.0
(4)
"Valkyrie, Commando, Jenner, Javelin (regular and fire), Panther, Firestarter, and the bugs all fit the bill."
·
"Valkyrie to give you some covering fire at range."
·
"Great artillery for a lights only lance."
·
"The Javelin, Firestarter, and Valkyrie are decent lights with good speed and weapons"
#23

Locust

4.0
(4)
"Locusts everywhere."
·
"Locust. It's like THE mercenary light mech."
·
"The Locust, Jenner, Panther, Mongoose, Mercury, Firestarter, and Javelin all have solid variants out and about during that time period."
·
"Light: Locust. Fast, customizable, and fast."
#24

Zeus

5.0
(3)
"Best is the Zeus Skokomish hero. Borderline cheating."
·
"Assault - Zeus Skokomish is my absolute go to"
·
"Just the Zeus SK. Mine is outfitted with 4 SRM 6STs, 1 Light rifle BF, 1 MP laser and 1 PPC-X."
#25

Charger

3.8
(4)
"The Charger (either the stock CGR-1A1) is a good option."
·
"Depending on the era chargers are NASTY out in the periphery."
·
"Coupd pick the charger."
·
"Charger."
#26

Urbie

3.5
(4)
"I'd say either Centurion or Battlemaster as a command mech."
·
"If I had to pick just one mech for to play for each group it would be. New Area Urbie."
·
"Fit it with a water gun, a flamer, an mg and an LB10X."
·
"Urbies of all stripes (maybe NOT the nuke arrow IV model."
#27

Highlander

4.7
(3)
"Assault: Highlander."
·
"Several variants pack a good set of range brackets on their guns."
·
"Assault - Highlander 732b? . just once again so many ways to build it and it hits hard."
#28

Spider

4.7
(3)
"Light: Spider."
·
"Only 'mech I use for Infiltration missions."
·
"IS: Spider, Panther, Jenner, Urbie (arrow IV only), Firestarter."
#29

Nightstar

4.7
(3)
"Assault Nightstar and Battlemaster Hellslinger."
·
"The Nightstar - every cockpit within a mile radius is guaranteed to blow out."
·
"The Nightstar is a distant second."
#30

Militors

3.3
(4)
"Them going down easily is a bonus point, since its actually rare for them to DIE."
·
"A swarm of them in the middle part of your killbox packs a punch even late game and they're dirt cheap."
·
"Militors were good until they were nerfed."
·
"Militors are not at all the best mechs to spam."
#31

Catapult

4.3
(3)
"Catapult my beloved."
·
"I will always choose the Catapult if I can."
·
"Heavy: Catapults. It’s just been a favorite since I was a kid."
#32

Stalker

4.3
(3)
"Absolutely rips the heads off assault mechs up close."
·
"Stalker"
·
"Assault- Stalker"
#33

N/A

3.0
(4)
"1 pawn with a master crafted mini gun, 1 or 2 melee pawns with shields."
·
"Militors are the most cost and time-effective way to flood the field with a bunch of firepower."
·
"I've had really good luck surrounding them with chem fuel and IEDs."
·
"The best cheap mech to saturate a field with gunfire with."
#34

Commando

4.0
(3)
"Commando for stocky sandpapering after your lance has opened up the armour on a target or two."
·
"Don’t sleep on the Commando. It does pack a wallop."
·
"My personal opinion is Light: commando."
#35

Vindicator

4.0
(3)
"Vindicator, Shadowhawk, Hunchback, Locust."
·
"Vindicator and ShadowHawk. All are jump capable."
·
"Good starter mechs, too."
#36

Battlemaster

4.0
(3)
"There are a few mechs that i like: black knight, battlemaster to name 2."
·
"Heavy battle master hero version or atlas two not sure if they're in game or not."
·
"Damn am I the only 1 who loves the battlemaster."
#37

Grasshopper

4.0
(3)
"Grasshopper N for your lance leader."
·
"Jump jets, 2 hands for melee and a lot of close quarters firepower."
·
"3/5/3 is a perfectly adequate profile for cityfighting."
#38

Marauder

4.0
(3)
"For heavy, I usually go with marauder with lb-10x on the back."
·
"Heavy: Marauder, Orion, Dragon, Thunderbolt, Warhammer, Grasshopper, Cataphract, Archer, Catapult."
·
"Assuming vanilla generic, I like: Marauder."
#39

Quickdraw

4.0
(3)
"Kitana + QuickDraw srm boats for AI work well as dps at that level."
·
"Quick draw gunslinger shootist havoc."
·
"Wicked it is!"
#40

Hatchetman

3.7
(3)
"I'd recommend a Hatchetman or Kontio."
·
"Have you tried hatchetman? He isnt too big but a dedicated brawler."
·
"And a bunch of trashCANs."
#41

Urbanmech

3.7
(3)
"Four specifically designed for urban fighting."
·
"Urbanmech, Rifleman, Jagermech, and Blackjack are all staples of Militias."
·
"Urbanmech because you want to teach your opponent the ine"
#42

Phoenix Hawk

3.3
(3)
"Mobile defense."
·
"Awesome, because the best way to counter ambushes is by being made of more armour than sense."
·
"Avoid the Phoenix Hawk - it's too hard for beginners."
#43

Mekton Zeta

5.0
(2)
"Mekton Zeta with MZ+ checks your boxes."
·
"Mekton Zeta has rules for 1 and 3, in addition to a LOT more."
#44

MechWarrior

5.0
(2)
"I would take black knight over any other mech."
·
"Heavy: Black Knight."
#45

Hero

5.0
(2)
"Medium: Kintaro and Hero Blackjack."
·
"The hero blackjack is pretty much my favorite vanilla mech in the whole game."
#46

Sagittaire

4.5
(2)
"It’s an absolute monster in city streets."
·
"Would work great here."
#47

Awesome

4.5
(2)
"Awesome 8Q is probably my personal favorite to put my lancemates in."
·
"Assault: Awesome"
#48

Vlad

4.0
(2)
"I love Vlad, my friend suggests Raleigh."
·
"Vlad, Blackbeard, and Zheng are great, brutal melee builds."
#49

Wyvern

4.0
(2)
"Both are designed for urban combat."
·
"Wyverns make decent city fighters."
#50

Agincourt

4.0
(2)
"Heavy - either Agincourt or BLK 6B or a MAD 5D"
·
"Heavy - Agincourt or Orion YAJ / new one"
#51

Cicada

4.0
(2)
"Has a global missile range +50% giving srms an effective out to ~400m."
·
"Light: Cicada"
#52

Shadowhawk

4.0
(2)
"Good all round fighter and pretty good as a command mech."
·
"Medium - Shadowhawk GD"
#53

Dragon

4.0
(2)
"The sidewinder is great for attacking and hunting pesky light and medium Mechs."
·
"My Dragon to rip and tear."
#54

Vulcan

3.5
(2)
"I just love the Vulcan."
·
"The Vulcan isn't technically a light, but at 40 tons it's close."
#55

Mongoose

3.5
(2)
"Is a good light mech starter."
·
"The Mongoose is just rare in general."
#56

Militor

3.5
(2)
"Militors are the best mech defensively because the ai is dumb... they're cheap in terms of mechanitor control capacity."
·
"MAYBE Militors, and i know scythers are great with some cheese."
#57

BLR1-G

5.0
(1)
"It cuts heads so easily it seems like a joke."
#58

Hero 'Mechs

5.0
(1)
"Look for Hero 'Mechs in shops."
#59

Outworlds Alliance

5.0
(1)
"It's just a solid all rounder, like an improved Vindicator."
#60

Lancer

5.0
(1)
"I'm having an absolute blast with a damage / agility stacking Nelson."
#61

TDR

5.0
(1)
"Because these hands ain't gonna throw themselves."
#62

Hydra

4.0
(1)
"Holding ground? Sounds like it's hydra time."
#63

Swallowtail

4.0
(1)
"Intel says lots of heavy armor? Swallowtail it up."
#64

Pegasus

4.0
(1)
"I can swap to my pegasus frame."
#65

Taurians

4.0
(1)
"The Taurians do produce a lot of very solid mechs in most eras."
#66

Gunslinger

4.0
(1)
"Gunslinger."
#67

Mechwarrior

4.0
(1)
"Whenever you pass by Terra (center of map) or Rare Mechs to purchase, can find a Black Knight-6b."
#68

Highlanders

4.0
(1)
"Highlanders."
#69

Catapults

4.0
(1)
"Catapults/crusaders"
#70

Trebuchets

4.0
(1)
"Trebuchets"
#71

Urbies

4.0
(1)
"Urbies"

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