Best mechs on Reddit

286 reviews from r/Mechwarrior5, r/battletech, r/OutreachHPG and 6 more subreddits

286 reviews from
and
By Brand
/
By Product
#1

Mech

4.4
(85)
"I dont use lights hunchback with the 8 lasers was my main for a while."
·
"And the king crab car as my proper main."
·
"I use the agc archer as an srm boat (I LOVE IT)."
·
"Corsair from DLC 1, the privateer, the one that can support duel Gauss duel ERPPC is my choice for objectively best mech in the game."
·
"My favorite build I’ve ever done is in my friends multiplayer game."
·
"Assault: Hero Victor with 2 LBX-10 clusters."
·
"For assault, battle master, awesome, and atlas."
·
"Ive been running lances of Blk kights and theyve been doing great."
·
"If I have the tonnage I'm deploying them."
·
"For me Medium: Hero Trebuchet."
·
#2

Hunchback

4.6
(10)
"Hands down."
·
"Just depends on which variant you choose."
·
"The good old 4G is an urban fighter."
·
"The one I recommend to all new players."
·
"Accept no substitutes."
·
"Med - hunchback hero with the gauss."
·
"A Lance of tricked out Hunchbacks can clear every single mission with ease."
·
"Hbk-icc 2xUAC20."
·
"A lot of fun for a medium."
·
"Medium hunchback the one with 8 medium slots use the sb."
#3

Javelin

4.0
(7)
"Fairly cheap. Jumps to maneuver over buildings."
·
"Javelin for a close range shotgun."
·
"Javelin, wasp, Stinger, and locust."
·
"Javelin for firesupport."
·
"My faves from that era."
·
"The Javelin, Firestarter, and Valkyrie are decent lights with good speed and weapons"
·
"My favorite heroes are probably: Javelin hi there."
#4

Firestarter

4.2
(6)
"For the player: Light: Firestarter and Hero Raven."
·
"The flamers are great for going after infantry using buildings as cover."
·
"The Javelin, Firestarter, and Valkyrie are decent lights with good speed and weapons"
·
"Light firestarter dump the jump jets add lil armor and decimate about anything you come across."
·
"Light: Firestarter, Locust, Jenner, Hero Spider."
·
"Imo- for relatively common mechs. Firestarters."
#5

Hero

4.8
(5)
"Medium: Kintaro and Hero Blackjack."
·
"Assault: Hero Zeus, Hero Cyclops, Hero Atlas Boar's Head."
·
"Heavy: Hero Archer Agincourt and Hero Orion Yad al Jauza."
·
"The hero blackjack is pretty much my favorite vanilla mech in the whole game."
·
"Medium: hero Cicada, hero Dervish, or hero Shadowhawk."
#6

Marauder

4.4
(5)
"Marauder 3m, with a ac/5 ultra. It carries me through the mid to late game."
·
"I love a Marauder with a Heavy Rifle, 2 Large Chem lasers and 2 Med Pulse lasers."
·
"For heavy, I usually go with marauder with lb-10x on the back."
·
"Heavy: Marauder, Orion, Dragon, Thunderbolt, Warhammer, Grasshopper, Cataphract, Archer, Catapult."
·
"Assuming vanilla generic, I like: Marauder."
#7

Victor

5.0
(4)
"Preferably jumping ones."
·
"Pretty good for urban combat where they can close with their weapons."
·
"Can be absolutely brutal in close-in knife fighting."
·
"Victor really shines on urban environments."
#8

Jenner

4.8
(4)
"Jenner makes a great backstabber."
·
"Jenner if you want to be able to rush an enemy with a face melting back shot."
·
"Light - Jenner, just live the speed and straightforwardness."
·
"Though the good Jenner is quite rare, but it is a very easy refit."
#9

Valkyrie

4.0
(4)
"Valkyrie, Commando, Jenner, Javelin (regular and fire), Panther, Firestarter, and the bugs all fit the bill."
·
"Valkyrie to give you some covering fire at range."
·
"Great artillery for a lights only lance."
·
"The Javelin, Firestarter, and Valkyrie are decent lights with good speed and weapons"
#10

Centurion

4.0
(4)
"With Srm 6."
·
"My 4 picks."
·
"A really good brawler."
·
"Medium: I’m also an avid fan of the Centurion."
#11

Locust

4.0
(4)
"Locust. It's like THE mercenary light mech."
·
"Locusts are 2 to a dropship slot."
·
"The Locust, Jenner, Panther, Mongoose, Mercury, Firestarter, and Javelin all have solid variants out and about during that time period."
·
"Light: Locust. Fast, customizable, and fast."
#12

Urbie

3.5
(4)
"I'd say either Centurion or Battlemaster as a command mech."
·
"If I had to pick just one mech for to play for each group it would be. New Area Urbie."
·
"Fit it with a water gun, a flamer, an mg and an LB10X."
·
"Urbies of all stripes (maybe NOT the nuke arrow IV model."
#13

Atlas

4.7
(3)
"My fav is atlas D-H with Gauss rifle, 2 Lrm 10s."
·
"As a lyran.. Atlas."
·
"Assault: Atlas, Nightstar, King Crab, Highlander, Banshee (melee), Stalker, Awesome, Battlemaster."
#14

Panther

4.3
(3)
"Panther because in this period it is the light equivalent to an Awesome."
·
"Jumpy PPC sniper with an SRM for close range work."
·
"Panther, Commando, Jenner, Firestarter, Hermes."
#15

Militors

3.3
(4)
"Them going down easily is a bonus point, since its actually rare for them to DIE."
·
"A swarm of them in the middle part of your killbox packs a punch even late game and they're dirt cheap."
·
"Militors were good until they were nerfed."
·
"Militors are not at all the best mechs to spam."
#16

Highlander

4.3
(3)
"Several variants pack a good set of range brackets on their guns."
·
"Highlander 732b upgraded to IlClan era tech."
·
"Assault - Highlander 732b? . just once again so many ways to build it and it hits hard."
#17

Commando

4.0
(3)
"Commando for stocky sandpapering after your lance has opened up the armour on a target or two."
·
"Don’t sleep on the Commando. It does pack a wallop."
·
"My personal opinion is Light: commando."
#18

N/A

3.0
(4)
"1 pawn with a master crafted mini gun, 1 or 2 melee pawns with shields."
·
"Militors are the most cost and time-effective way to flood the field with a bunch of firepower."
·
"I've had really good luck surrounding them with chem fuel and IEDs."
·
"The best cheap mech to saturate a field with gunfire with."
#19

Kintaro

4.0
(3)
"Medium Kintaro or Hunchback."
·
"Kintaro 20 has -40% laser duration along with -10% heat and range."
·
"Assuming vanilla generic, I like: Kintaro."
#20

Blackjack

4.0
(3)
"Medium: Blackjack Arrow, Nova."
·
"A good jumper that can move around and ping at people."
·
"I think is a medium x-pulse machine."
#21

Urbanmech

3.7
(3)
"Four specifically designed for urban fighting."
·
"Urbanmech, Rifleman, Jagermech, and Blackjack are all staples of Militias."
·
"Urbanmech because you want to teach your opponent the ine"
#22

Raven

5.0
(2)
"My actual best is an EW Raven-1X for lance defense and targeting support."
·
"My personal go to light mech is either a Raven or the Hero Panther."
#23

Nightstar

4.5
(2)
"Assault Nightstar and Battlemaster Hellslinger."
·
"The Nightstar is a distant second."
#24

King Crab

4.5
(2)
"For assault, probably king crab."
·
"Defends town square or park & is a hilariously out of place target."
#25

Sagittaire

4.5
(2)
"It’s an absolute monster in city streets."
·
"Would work great here."
#26

Spider

4.5
(2)
"Light- Spider Anansi with two flamers and two mgs."
·
"IS: Spider, Panther, Jenner, Urbie (arrow IV only), Firestarter."
#27

Phoenix Hawk

4.0
(2)
"Mobile defense."
·
"Awesome, because the best way to counter ambushes is by being made of more armour than sense."
#28

Vlad

4.0
(2)
"I love Vlad, my friend suggests Raleigh."
·
"Vlad, Blackbeard, and Zheng are great, brutal melee builds."
#29

Battlemaster

4.0
(2)
"Heavy battle master hero version or atlas two not sure if they're in game or not."
·
"Damn am I the only 1 who loves the battlemaster."
#30

Grasshopper

4.0
(2)
"Jump jets, 2 hands for melee and a lot of close quarters firepower."
·
"3/5/3 is a perfectly adequate profile for cityfighting."
#31

Wyvern

4.0
(2)
"Both are designed for urban combat."
·
"Wyverns make decent city fighters."
#32

Militor

3.5
(2)
"Militors are the best mech defensively because the ai is dumb... they're cheap in terms of mechanitor control capacity."
·
"MAYBE Militors, and i know scythers are great with some cheese."
#33

Hatchetman

3.5
(2)
"Have you tried hatchetman? He isnt too big but a dedicated brawler."
·
"And a bunch of trashCANs."
#34

Vulcan

3.5
(2)
"I just love the Vulcan."
·
"The Vulcan isn't technically a light, but at 40 tons it's close."
#35

Centipede

3.5
(2)
"The only ones i've ever used effectively where minigunner* centipedes."
·
"Even 4 of them pales in comparison to one centipede that uses the same amount of bandwidth."
#36

Charger

3.5
(2)
"Has +65% Small Laser range and -65% Small Laser cooldown"
·
"Charger."
#37

Helldivers

5.0
(1)
"The flamethrower would slaughter trash mobs and the railgun would kill nearly every enemy in one hit."
#38

KGC

5.0
(1)
"10/10 my favourite mech to run."
#39

Dire Wolf

5.0
(1)
"Dire Wolf DWF-LW + as many ER M LASER (C) as you can fit."
#40

Sleipnir

5.0
(1)
"I almost always run the sleipnir with twin AC/20 and 3 M-Lasers."
#41

Hellstar

5.0
(1)
"If it's 3079 or later and I absolutely need to break a 'Mech in half, no questions asked, I'm taking a Hellstar."
#42

Nova

5.0
(1)
"Has the best ERPPC quirk in the game: +75% weapon velocity +10% ERPPC velocity"
#43

Tunneler

5.0
(1)
"Melee blocker. Shield belt + smoke pack makes then great frontliners to protect your colonists."
#44

Battlemaster 3S

5.0
(1)
"That thing shreds anything."
#45

Firestarter FS9-A

5.0
(1)
"Is relatively available and great for the era."
#46

Atlas Boar's Head AS7-BH

5.0
(1)
"Give it the speed boost from the cantina upgrades."
#47

MechWarrior Wolfhound

5.0
(1)
"You can alpha a headshot and there go all tour problems."
#48

MechWarrior Hunchback 4P

5.0
(1)
"Disco is not dead. Again… alpha headshots take care of all ills."
#49

MechWarrior Warhammer 6R/RB

5.0
(1)
"Just so versatile."
#50

MechWarrior FS9-S1

5.0
(1)
"Incredible balance of firepower and support."
#51

MechWarrior Dervish

5.0
(1)
"One of the most devastating Mediums in close range brawling."
#52

MechWarrior Wolfhound WLF-1

5.0
(1)
"My top picks:"
#53

MechWarrior Awesome AWS-9M

5.0
(1)
"My top picks:"
#54

MechWarrior Firestarter

5.0
(1)
"Excellent free tonnage, small ballistic and melee slots."
#55

MechWarrior Victor

5.0
(1)
"There's only one viable option IMO: the melee variant of the Victor."
#56

MechWarrior Banshee 2P

5.0
(1)
"I made a banshee-2P in yaml that’s a beast with a claymore."
#57

MechWarrior Banshee

5.0
(1)
"I am running a Banshee with an Assault Axe with YAML."
#58

Armour Astir

5.0
(1)
"I can't praise it enough!"
#59

Annihilator

5.0
(1)
"Who needs speed when your enemies can't cross the corner."
#60

Night Wolf

5.0
(1)
"Purpose built counter-combined arms garrison mech."
#61

Victor 9Ka

5.0
(1)
"Perfect for fighting in tight quarters."
#62

Jenner JR7-F

5.0
(1)
"Jenner especially the JR7-F. It only has 4 medium lasers and no SRMs but the extra weight went to armor."
#63

Orion VA

5.0
(1)
"Orion VA (1328 BV) - the perfectly balanced brawler."
#64

King Crab 010

5.0
(1)
"King Crab 010 (2181 BV) - This is a SLDF spec behemoth that should not be allowed on a Succession Wars era battlefield."
#65

Flashman 8k

5.0
(1)
"Flashman 8k, the thing is a BEAST with large lasers."
#66

Warqueens

5.0
(1)
"Warqueens are by far the best."
#67

Nelson

5.0
(1)
"Neslon is hilariously fun: go fast, wreck ass."
#68

Hero Spider

5.0
(1)
"Uh... Hero spider for light(double AMS is crazy useful)."
#69

Hunchback 4P

5.0
(1)
"Hunchback 4P for deleting mech parts in the medium category."
#70

Spider 5A

4.0
(1)
"Spider 5A (perfect for solo raids..)"
#71

Stag

4.0
(1)
"Stag III and Pulverizer II, updates of old Wolverine mechs."
#72

Saladin

4.0
(1)
"I keep 2 variants of my main mech (Saladin)."
#73

Hexa Gear

4.0
(1)
"Look up hexa gear or frame arms / MSF by kotobukiya."
#74

Coyotl

4.0
(1)
"How about a fully upgraded and modernized version of the Coyotl??"
#75

Tesseron

4.0
(1)
"That laser is a good 'fuck all around this area' thingy. Great against tribals."
#76

Demolisher

4.0
(1)
"Basically tailor made to tell mechs they're in the wrong neighborhood."
#77

Shadowhawk

4.0
(1)
"Good all round fighter and pretty good as a command mech."
#78

Cicada

4.0
(1)
"Has a global missile range +50% giving srms an effective out to ~400m."
#79

Jaeger 6-A

4.0
(1)
"For AC20s."
#80

Hunchback HBK-4G

4.0
(1)
"If you like the AC/20, the church of the Hunchback HBK-4G is always accepting new members."
#81

Centurion 9D

4.0
(1)
"The quirk king of MWO."
#82

Marshal BattleMech

4.0
(1)
"You should check out the marshal battlemech."
#83

Mad Dog

4.0
(1)
"Vulture."
#84

MechWarrior Centurion CN9-AL

4.0
(1)
"My top picks:"
#85

MechWarrior Orion ON1-M

4.0
(1)
"My top picks:"
#86

MechWarrior QuickDraw

4.0
(1)
"I think I felt the best was the Hero QuickDraw."
#87

MechWarrior Archer 2P

4.0
(1)
"I think I felt the best was the Hero QuickDraw, **Archer-2P**."
#88

Whitworth 1S

4.0
(1)
"Jump jets, 2 SRM6s, and three medium lasers."
#89

Fire Scorpion

4.0
(1)
"Canonically outstanding urban warfare mech."
#90

Scarabus

4.0
(1)
"Even without jump jets."
#91

Sentry

4.0
(1)
"Basically ideal for this."
#92

Pillager

4.0
(1)
"Pillager!"
#93

Archer

4.0
(1)
"My Archer variant, the Porcupine is nasty in urban warfare."
#94

Quickdraw

4.0
(1)
"Wicked it is!"
#95

Bugs

4.0
(1)
"One of the bugs just for how ubiquitous they are."
#96

Bullshark

4.0
(1)
"1. Bullshark"
#97

Swordfish

4.0
(1)
"2. Swordfish"
#98

Stingray

4.0
(1)
"3. Stingray"
#99

Humpback

4.0
(1)
"4. Humpback"
#100

WLV-6M

4.0
(1)
"The two I use most often out of the AGOAC box are the WLV-6M and AWS-8Q."
#101

AWS-8Q

4.0
(1)
"The two I use most often out of the AGOAC box are the WLV-6M and AWS-8Q."
#102

Cataphract 4X

4.0
(1)
"Cataphract 4X (1216 BV) - Wish the large laser was a PPC but otherwise no wasted BV."
#103

Royal Mongoose

4.0
(1)
"Some of my faves: IS Light: Royal Mongoose."
#104

Royal Griffin

4.0
(1)
"IS Medium: Royal Griffin."
#105

Royal Champion

4.0
(1)
"IS Heavy: Royal Champion."
#106

Royal Highlander

4.0
(1)
"IS Assault: Royal Highlander."
#107

Vlads

4.0
(1)
"Vlads are fun, they apply shredded via immobilizing and slowed."
#108

IPS-N

4.0
(1)
"IPS-N in general is best suited for close to medium range fighting."
#109

Wolfhound

4.0
(1)
"Assuming vanilla generic, I like: Wolfhound."
#110

Cyclops

4.0
(1)
"Assuming vanilla generic, I like: Cyclops."
#111

Griffin

4.0
(1)
"Medium: I’m a sucker for those trooper variant. Griffins are a personal favorite."
#112

Catapult

4.0
(1)
"Heavy: Catapults. It’s just been a favorite since I was a kid."
#113

Phoenix

4.0
(1)
"Medium: Phoenix/Shadow Hawk, Hunchback, Kintaro, Centurian, Crab."
#114

Shadow Hawk

4.0
(1)
"Medium: shadow hawk."
#115

Champion

4.0
(1)
"Heavy: champion."
#116

Night Star

4.0
(1)
"Assault: night star."
#117

Black Knight

4.0
(1)
"Heavy - black knight, just looks great and so many options."
#118

Lancer

4.0
(1)
"I'd still recommend Lancer for this."
#119

Battle Century G

4.0
(1)
"It seems pretty solid."
#120

Hellspawn

3.0
(1)
"It's not great, but it's not bad, and I'd rather have it over a lot of others."
#121

Mongoose

3.0
(1)
"The Mongoose is just rare in general."

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