/r/vrdev/

r/vrdev

10k members
r/vrdev is a subreddit with 10k members. The most common kinds of discussions are advice requests and self-promotion, and the community frequently discusses vr, development, game, unity, and meta.
This is the subreddit for discussing all things relevant to developing games and applications for VR, AR, & XR.

Popular Themes in r/vrdev

#1
Advice Requests
: "6 months into building a VR blacksmithing game, would love feedback"
17 posts
#2
Self-Promotion
: "After a year of development, here is my first MR project as a solo dev: a cozy gardening game called Garden Haven"
11 posts
#3
Solution Requests
: "want to get into VR development with Unity — need help starting"
10 posts
#4
Pain & Anger
: "The hardest surprise for me in Unity projects"
3 posts
#5
Ideas
: "Got some mixed reality capture for the new trailer to better show how the lean mechanic works in Hyperlane Highway"
3 posts
#6
Opportunities
: "Any teams or independent game devs looking for a 3D artist?"
3 posts
#7
News
: "What do you think about the VR market?"
1 post

Popular Topics in r/vrdev

#1

Vr

: "Hi! I'm working on a desert "amosphere" in my Vr hover racing game. How is it looking?"
256 posts
#2

Development

: "Lessons from Years of VR Development (Struggles Included)"
89 posts
#3

Game

: "Hi! I'm working on a desert "amosphere" in my VR hover racing Game. How is it looking?"
81 posts
#4

Unity

: "After two years of working on a custom global illumination solution for Unity standalone VR, I've finally finished"
77 posts
#5

Meta

: "Meta just announced a $1.5 Million Competition for VR devs!"
25 posts
#6

Vr Game

: "Hands up who had to build hand meshes 4 times for your Vr Game"
22 posts
#7

Feedback

: "Surviving release-beta wasn't easy, but the toughest nights are behind us. We're still working on patches and Feedback. Take a look at the gameplay and let us know what needs improvement."
21 posts
#8

Prototype

: "2 years of solo dev. Prototype vs now on my VR hoverboard roguelike"
19 posts
#9

Game Development

: "Remaking my Kiteboard game!"
16 posts
#10

Gameplay

: "Surviving release-beta wasn't easy, but the toughest nights are behind us. We're still working on patches and feedback. Take a look at the Gameplay and let us know what needs improvement."
13 posts

Flair Used in r/vrdev

#1
Question
: "My boss says kids will hate my buff dogs in our dogball game, but I can't stop designing jacked pugs. Am I broken or is it genius?"
36 posts
#2
Video
: "Hi! I'm working on a desert "amosphere" in my VR hover racing game. How is it looking?"
32 posts
#3
Discussion
: "I’m currently working on improving the hero selection menu. This is still a prototype, but I’d love to hear your thoughts! What do you think could be improved or added to help new players choose a hero more easily?"
19 posts
#4
Tutorial / Resource
: "After two years of working on a custom global illumination solution for Unity standalone VR, I've finally finished"
12 posts
#5
Information
: "Do you know what Diegetic UI is?"
8 posts
#6
Mod Post
: "What was your VR moment of revelation?"
2 posts
#7
Insperation
: "Keep at it VR devs!"
1 post
#8
Screenshot Saturday
: "I made an MR/VR Fitness Roguelike | Squatopia Dev Log 1"
1 post
#9
Article
: "Quest 3 vs. Rift PCVR Visuals in Unreal – Devlog on Matching Fidelity Across Platforms"
1 post
#10
Seeking Mentorship
: "My VR project — feedback appreciated"
1 post

Member Growth in r/vrdev

Yearly
+2k members(23.7%)

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About

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Last updated: June 13, 2026