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r/gamedev is a subreddit with 1.9M members. Its distinguishing qualities are that the community is massive in size, and has crazy activity.
The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.
Popular Themes in r/gamedev
#1
Advice Requests
: "My game got only 1k wishlist 8 days from release. It took us 3 years. Need honest feedback"
21 posts
#2
Pain & Anger
: "My newly released comedic indie game is getting slaughtered by negative reviews from China. Can anything be done?"
8 posts
#3
Solution Requests
: "Is there any game engine that is only coding?"
6 posts
#4
Ideas
: "Could we have a weekly "casual progress sharing" post ?"
5 posts
#5
Self-Promotion
: "We just released our second game on Steam - here is a quick breakdown of the launch"
4 posts
#6
Opportunities
: "PSA: You probably live closer to other game developers than you think"
3 posts
#7
News
: "Venture fund Blue Ocean Games launches with $30m investment for indie developers"
1 post
Popular Topics in r/gamedev
#1
Game Development
: "In my 30s, starting CS - is Game Development still a realistic dream?"
44 posts
#2
Game Dev
: "Is it me or Game Dev data structure is a nightmare?"
23 posts
#3
Development
: "I used a Firebase database to host pseudo-online multiplayer, here is how we did it:"
18 posts
#4
Game
: "What are some tips to get started making an Otome Game?"
16 posts
#5
Feedback
: "My game got only 1k wishlist 8 days from release. It took us 3 years. Need honest Feedback"
13 posts
#6
Game Design
: "What non-gaming careers (if any) value Game Design skills?"
12 posts
#7
Art
: "Advice needed: Commissioning Art for first game"
9 posts
#8
Steam
: "We just released our second game on Steam - here is a quick breakdown of the launch"
8 posts
#9
Unity
: "Chapter 5 of my book, Data-Oriented Design for Games is out now in MEAP. Teaches how to architect a game using DOD, with an example in Unity."
7 posts
#10
Programming
: "I think we overestimate how much people care when we launch our game."
6 posts
Member Growth in r/gamedev
Yearly
+392k members(26.3%)
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