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r/SoloDevelopment is a subreddit with 80k members. Its distinguishing qualities are that the community is large in size, and has high activity.
A community for solo developers to share, learn, and support each other. Solo devs manage their entire project alone—no teams, just individual effort. Using assets, outsourcing, or working with publishers is fine, but the core development should be solo.
Anyone can participate, but posts promoting non-solo projects may be removed. The goal is to keep this space focused on true solo development, so members can compare experiences fairly and get relevant advice.
Popular Themes in r/SoloDevelopment
#1
Self-Promotion
: "Just released my survival horror game on Itch.io"
22 posts
#2
Advice Requests
: "I just wanted to share a new feature I added to my PS1-style horror game: drivable cars! I'm really happy with how it turned out, and I think it adds a lot to the gameplay. I'd love to hear your thoughts or any feedback you might have. Thanks for checking it out, and I hope you enjoy it!"
6 posts
#3
Opportunities
: "Anybody looking to not be a solo developer (from a game writer)"
2 posts
#4
Solution Requests
: "BAN "What engine should I use" posts"
1 post
#5
Pain & Anger
: "After 20+ years of team gamedev, co-founding 3 indie studios, and a serious burnout breakdown, working on my first fully-solo project feels like a breath of fresh air."
1 post
#6
Ideas
: "I'm trying to make combat with my companion character more fun. Any ideas?"
1 post
#7
Money Talk
: "If you don’t mind sharing, how much did you spend on production to release your demo and/or full game on Steam?"
1 post
Popular Topics in r/SoloDevelopment
#1
Game
: "Just released my survival horror Game on Itch.io"
121 posts
#2
Development
: "This is Undead, game I originally started with a friend on 1990 for Commodore 64, but which I now solo develop in Unreal Engine 5. My friend still does the Commodore 64 conversion. I have a long game artist career but I learned blueprints to do my game by myself. Development blog link in description"
43 posts
#3
Game Development
: "4 months of solo VR fitness Game Development."
35 posts
#4
Steam
: "Steam page opening ceremony for my game"
28 posts
#5
Feedback
: "Hello fellow solo-devs. Could someone give me some brutally honest Feedback for my game? I've been working on it for so long that it feels like it's not worth developing anymore."
27 posts
#6
Trailer
: "Full Trailer in a few days, here’s a bite-sized version — does it hook you?"
24 posts
#7
Solo
: "I'm Solo-developing a pixel art metal detecting game"
20 posts
#8
Game Dev
: "🚀 3 months into my first solo Game Dev journey — Brotato vibes! Thoughts? 🎮"
19 posts
#9
Solo Dev
: "After 7.5 years of Solo Dev, my pixel art action-RPG Resonant Blade is finally out on Steam!"
15 posts
#10
Demo
: "Demo of my horror game coming this year | Pulsebreaker"
14 posts
Member Growth in r/SoloDevelopment
Yearly
+52k members(192.3%)
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