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/r/GameDevelopment/

r/GameDevelopment

397k members
r/GameDevelopment is a subreddit with 397k members. Its distinguishing qualities are that the community is huge in size, and has high activity.
/r/gamedevelopment is a community for serious discussion about anything related to game development.

Popular Themes in r/GameDevelopment

#1
Advice Requests
: "Just started learning game dev — any advice for a complete beginner?"
21 posts
#2
Solution Requests
: "I wrote an open source "Image to Pixel Art" converter that runs fully in the browser. Write up and demo here. No sign up. No AI. Free forever. Fully in browser (never touches a backend)."
7 posts
#3
Pain & Anger
: "I spent 4 years making my dream game, and it flopped."
5 posts
#4
Ideas
: "I'm Creating a Pirate-Themed FPS What Mechanics Would You Love to See?"
1 post
#5
Self-Promotion
: "Hi guys, I created a website about 6 years in which I host all my field recordings and foley sounds. All free to download and use CC0. There is currently 50+ packs with 1000's of sounds and hours of field recordings all perfect for game SFX and UI."
1 post
#6
News
: "Indie game platform itch.io also hit by wave of removals, following Steam's payment processor rule change"
1 post

Popular Topics in r/GameDevelopment

#1

Game Development

: "During our event TactiCon, many developers participated in panels around strategy games and Game Development. You can check them out now on YouTube"
48 posts
#2

Game Dev

: "Just started learning Game Dev — any advice for a complete beginner?"
23 posts
#3

Tutorial

: "Undertale style Name Input System | Godot 4.4 [Beginner Tutorial]"
9 posts
#4

Marketing

: "Excellent discussion on game Marketing from Chris Z (How to Market a Game) and Indie Game Clinic"
9 posts
#5

Coding

: "What’s the best engine for someone with zero Coding experience?"
8 posts
#6

Unity

: "Client: “Can you make the game feel more... fun?” Me: opens Unity and stares at the screen for 6 hours"
7 posts
#7

Indie Game

: "Indie Game platform itch.io also hit by wave of removals, following Steam's payment processor rule change"
5 posts
#8

Mobile Game

: "Developing a mobile web, I SPY game, looking for beginner tips"
5 posts
#9

Mobile Games

: "Easy vs. Hard Levels – What Gameplay Design Actually Drives Revenue in Mobile Games?"
4 posts
#10

Devlog

: "Can Devlogs actually help to market your game?"
4 posts

Member Growth in r/GameDevelopment

Yearly
+212k members(114.1%)

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