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r/IndieGaming is a subreddit with 414k members. Its distinguishing qualities are that the community is huge in size, and has crazy activity.
A place for indie games
Popular Themes in r/IndieGaming
#1
Self-Promotion
: "We're making a turn-based strategy game that's completely physics-driven & our demo is live!"
35 posts
#2
Advice Requests
: "New art for my game, is the logo too hard to read?"
9 posts
#3
Ideas
: "Posting to see if this old concept has any potential... Should we crack on with it?"
5 posts
#4
Pain & Anger
: "I have a crippling fear of crushing hazards in platformers. How do I even begin to fix this?"
2 posts
#5
Solution Requests
: "Any suggestions to improve my idle game?"
1 post
Popular Topics in r/IndieGaming
#1
Game
: "I'm making a Game about stealing stuff as a gnome"
82 posts
#2
Demo
: "We're making a turn-based strategy game that's completely physics-driven & our Demo is live!"
26 posts
#3
Indie Game
: "First demo completed and sharing the very first player reactions"
24 posts
#4
Development
: "Why I love making my own trailers :)"
22 posts
#5
Steam
: "My First Game on Steam : A mix between Roguelike and Nonogram"
21 posts
#6
Indie
: "some pixel animations from my Indie game, The Magic Garden."
19 posts
#7
Trailer
: "Thrilled to share our latest Trailer for Bye Sweet Carole, an atmospheric horror game with hand-drawn visuals inspired by classic animation, releasing October 9th!"
19 posts
#8
Feedback
: "My little RTS-TD Hybrid Castillon is now live for Playtest — would love your Feedback!"
17 posts
#9
Game Development
: "Looking back at 5 years of development now that our launch of The Knightling is only 5 days away🤯"
14 posts
#10
Game Design
: "What’s archaeology without being chased by a dune of sand?"
13 posts
Member Growth in r/IndieGaming
Yearly
+69k members(20.1%)
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