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r/gamedesign is a subreddit with 261k members. Its distinguishing qualities are that the community is huge in size, and has high activity.
For topics related to the design of games for interactive entertainment systems - video games, board games, tabletop RPGs, or any other type. /r/GameDesign is not a subreddit about general game development, nor is it a programming subreddit. This is a place to talk about Game Design and what it entails.
Use this community to network, discuss crafting rulesets and general game design, and share game design tips with other game designers. Designers of all experience levels are welcome!
Popular Themes in r/gamedesign
#1
Advice Requests
: "Valheim food system is the most interesting I've ever seen"
21 posts
#2
Ideas
: "I spent a year building an open world system, now I'm thinking of releasing smaller standalone games to survive. Thoughts?"
7 posts
#3
Solution Requests
: "I'm having trouble with typing The layout of crossword puzzles, is there a particular program or way to space out the letters evenly is one typing? Is there a program or something that will help me with making them?"
1 post
#4
Self-Promotion
: "Video Game Design for Dummies was published today! I wrote this for all the folks looking for help finishing their game and the people who don't know where to start"
1 post
Popular Topics in r/gamedesign
#1
Game Design
: "Game Design has become 'Monetization Expert'"
67 posts
#2
Mechanics
: "How do you figure out which Mechanics are just bloat?"
18 posts
#3
Rpg
: "Would a purely milestone based leveling system work in an Rpg?"
11 posts
#4
Game Mechanics
: "What are the bare-minimum mechanics needed to make a game a CRPG?"
10 posts
#5
Storytelling
: "I want to eventually get into a position where I can write story/dialogue/plot for video games, I’m in high school now, what should I major in, and how do I build my portfolio?"
6 posts
#6
Feedback
: "I'm Designing an RPG Map System and Would Love Some Feedback!"
5 posts
#7
Open World
: "I spent a year building an Open World system, now I'm thinking of releasing smaller standalone games to survive. Thoughts?"
4 posts
#8
Multiplayer
: "how do you avoid making a Multiplayer game's community toxic"
4 posts
#9
Level Design
: "Showing Anger in Level Design"
3 posts
#10
Strategy Games
: "Thoughts about unit tiers in Strategy Games?"
3 posts
Member Growth in r/gamedesign
Yearly
+28k members(11.9%)
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