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r/gamedesign is a subreddit with 259k members. Its distinguishing qualities are that the community is huge in size, and has high activity.
For topics related to the design of games for interactive entertainment systems - video games, board games, tabletop RPGs, or any other type. /r/GameDesign is not a subreddit about general game development, nor is it a programming subreddit. This is a place to talk about Game Design and what it entails.
Use this community to network, discuss crafting rulesets and general game design, and share game design tips with other game designers. Designers of all experience levels are welcome!
Popular Themes in r/gamedesign
#1
Advice Requests
: "Valheim food system is the most interesting I've ever seen"
29 posts
#2
Ideas
: "Thoughts about unit tiers in strategy games?"
4 posts
#3
Self-Promotion
: "Video Game Design for Dummies was published today! I wrote this for all the folks looking for help finishing their game and the people who don't know where to start"
1 post
Popular Topics in r/gamedesign
#1
Game Design
: "Game Design has become 'Monetization Expert'"
64 posts
#2
Mechanics
: "I’m creating a periodic-table-inspired database of game Mechanics"
13 posts
#3
Rpg
: "Rpg: selling at merchants vs selling from inventory"
6 posts
#4
Level Design
: "Showing Anger in Level Design"
3 posts
#5
Strategy Games
: "Thoughts about unit tiers in Strategy Games?"
3 posts
#6
Feedback
: "Designing trust without spreadsheets — showing success % while hiding the math"
3 posts
#7
Co Op Games
: "For a Coop horror game like Phasmo, Lethal Company, Content warning, and others; what mechanics you think they do to have players be social and have a good time with each other."
2 posts
#8
Multiplayer
: "How do I go about creating synergies in my Multiplayer card game?"
2 posts
#9
Board Games
: "Where is the Toy Factor in Board Games?"
2 posts
#10
Balance
: "Any literature you would recommend on how to Balance multiplayer games?"
2 posts
Member Growth in r/gamedesign
Yearly
+27k members(11.8%)
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